Analyzing Key Objectives in Human-to-Robot Retargeting for Dexterous Manipulation
Chendong Xin, Mingrui Yu, Yongpeng Jiang, Zhefeng Zhang, Xiang Li
TL;DR
The paper tackles human-to-robot dexterous retargeting where exact human-to-robot replication is impossible due to morphological differences. It proposes a comprehensive retargeting objective that aggregates factors such as global hand pose, fingertip positions and orientations, and pinch behavior, then validates it with extensive ablations in both kinematic posture retargeting and real-world teleoperation. Results show that pinch coordination, fingertip orientation, wrist-pose flexibility, and joint regularization each contribute significantly, and the full objective outperforms existing approaches (DexMV, DexPilot) in both accuracy and reliability. The study provides actionable design guidelines for retargeting in learning-based dexterous manipulation and demonstrates real-time feasibility with end-to-end latency around 0.15–0.25 s. Open-source code, datasets, and CAD/URDF resources are released to support replication and broader evaluation.
Abstract
Kinematic retargeting from human hands to robot hands is essential for transferring dexterity from humans to robots in manipulation teleoperation and imitation learning. However, due to mechanical differences between human and robot hands, completely reproducing human motions on robot hands is impossible. Existing works on retargeting incorporate various optimization objectives, focusing on different aspects of hand configuration. However, the lack of experimental comparative studies leaves the significance and effectiveness of these objectives unclear. This work aims to analyze these retargeting objectives for dexterous manipulation through extensive real-world comparative experiments. Specifically, we propose a comprehensive retargeting objective formulation that integrates intuitively crucial factors appearing in recent approaches. The significance of each factor is evaluated through experimental ablation studies on the full objective in kinematic posture retargeting and real-world teleoperated manipulation tasks. Experimental results and conclusions provide valuable insights for designing more accurate and effective retargeting algorithms for real-world dexterous manipulation.
