SeedVR2: One-Step Video Restoration via Diffusion Adversarial Post-Training
Jianyi Wang, Shanchuan Lin, Zhijie Lin, Yuxi Ren, Meng Wei, Zongsheng Yue, Shangchen Zhou, Hao Chen, Yang Zhao, Ceyuan Yang, Xuefeng Xiao, Chen Change Loy, Lu Jiang
TL;DR
SeedVR2 tackles high-resolution one-step video restoration by fine-tuning a diffusion-transformer through adversarial post-training initialized from SeedVR. It introduces an adaptive window attention mechanism, progressive distillation, RpGAN, approximate R2 regularization, and a discriminator-based feature matching loss to stabilize training and enhance perceptual fidelity. Across synthetic, real-world, and AIGC datasets, SeedVR2 achieves competitive or superior results with a single sampling step and markedly reduced latency compared to multi-step diffusion VR. The approach demonstrates the practicality of fast, high-quality VR in real-world scenarios while acknowledging limitations in encoding/decoding latency and robustness under heavy degradations.
Abstract
Recent advances in diffusion-based video restoration (VR) demonstrate significant improvement in visual quality, yet yield a prohibitive computational cost during inference. While several distillation-based approaches have exhibited the potential of one-step image restoration, extending existing approaches to VR remains challenging and underexplored, particularly when dealing with high-resolution video in real-world settings. In this work, we propose a one-step diffusion-based VR model, termed as SeedVR2, which performs adversarial VR training against real data. To handle the challenging high-resolution VR within a single step, we introduce several enhancements to both model architecture and training procedures. Specifically, an adaptive window attention mechanism is proposed, where the window size is dynamically adjusted to fit the output resolutions, avoiding window inconsistency observed under high-resolution VR using window attention with a predefined window size. To stabilize and improve the adversarial post-training towards VR, we further verify the effectiveness of a series of losses, including a proposed feature matching loss without significantly sacrificing training efficiency. Extensive experiments show that SeedVR2 can achieve comparable or even better performance compared with existing VR approaches in a single step.
