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WorldGym: World Model as An Environment for Policy Evaluation

Julian Quevedo, Ansh Kumar Sharma, Yixiang Sun, Varad Suryavanshi, Percy Liang, Sherry Yang

TL;DR

WorldGym tackles the challenge of evaluating robot control policies without costly real-world trials by learning a single, image-based world model that can simulate diverse tasks and morphologies. It routes action-conditioned video rollouts through a vision-language reward model to estimate policy success, enabling Monte Carlo evaluation across tasks. The study shows strong correlation with real-world outcomes (r ≈ 0.78) and preserves relative policy rankings, even under out-of-distribution inputs. This framework offers a practical, safe, and scalable first-pass evaluation tool, while acknowledging remaining gaps in realistic object interactions.

Abstract

Evaluating robot control policies is difficult: real-world testing is costly, and handcrafted simulators require manual effort to improve in realism and generality. We propose a world-model-based policy evaluation environment (WorldGym), an autoregressive, action-conditioned video generation model which serves as a proxy to real world environments. Policies are evaluated via Monte Carlo rollouts in the world model, with a vision-language model providing rewards. We evaluate a set of VLA-based real-robot policies in the world model using only initial frames from real robots, and show that policy success rates within the world model highly correlate with real-world success rates. Moreoever, we show that WorldGym is able to preserve relative policy rankings across different policy versions, sizes, and training checkpoints. Due to requiring only a single start frame as input, the world model further enables efficient evaluation of robot policies' generalization ability on novel tasks and environments. We find that modern VLA-based robot policies still struggle to distinguish object shapes and can become distracted by adversarial facades of objects. While generating highly realistic object interaction remains challenging, WorldGym faithfully emulates robot motions and offers a practical starting point for safe and reproducible policy evaluation before deployment.

WorldGym: World Model as An Environment for Policy Evaluation

TL;DR

WorldGym tackles the challenge of evaluating robot control policies without costly real-world trials by learning a single, image-based world model that can simulate diverse tasks and morphologies. It routes action-conditioned video rollouts through a vision-language reward model to estimate policy success, enabling Monte Carlo evaluation across tasks. The study shows strong correlation with real-world outcomes (r ≈ 0.78) and preserves relative policy rankings, even under out-of-distribution inputs. This framework offers a practical, safe, and scalable first-pass evaluation tool, while acknowledging remaining gaps in realistic object interactions.

Abstract

Evaluating robot control policies is difficult: real-world testing is costly, and handcrafted simulators require manual effort to improve in realism and generality. We propose a world-model-based policy evaluation environment (WorldGym), an autoregressive, action-conditioned video generation model which serves as a proxy to real world environments. Policies are evaluated via Monte Carlo rollouts in the world model, with a vision-language model providing rewards. We evaluate a set of VLA-based real-robot policies in the world model using only initial frames from real robots, and show that policy success rates within the world model highly correlate with real-world success rates. Moreoever, we show that WorldGym is able to preserve relative policy rankings across different policy versions, sizes, and training checkpoints. Due to requiring only a single start frame as input, the world model further enables efficient evaluation of robot policies' generalization ability on novel tasks and environments. We find that modern VLA-based robot policies still struggle to distinguish object shapes and can become distracted by adversarial facades of objects. While generating highly realistic object interaction remains challenging, WorldGym faithfully emulates robot motions and offers a practical starting point for safe and reproducible policy evaluation before deployment.

Paper Structure

This paper contains 37 sections, 3 equations, 17 figures, 9 tables, 1 algorithm.

Figures (17)

  • Figure 1: Overview of WorldGym. Given an initial frame and an action sequence predicted by a policy, WorldGym uses a world model to interactively predict future frames, serving as a generative simulator. WorldGym then passes the generated rollout to a VLM which provides rewards. WorldGym can easily be used to test policies on OOD tasks and environments by changing the input language instruction or directly modifying the initial image.
  • Figure 1: Policy Evaluations Results on Bridge OOD Language Tasks. "Move the pot to the counter" is perhaps the most challenging because the Bridge dataset does not contain trajectories which move objects outside of the sink basin. OpenVLA has the strongest performance, which we attribute to its more powerful language model backbone.
  • Figure 2: Qualitative evaluation of the world model on Bridge, RT-1, VIOLA, and Berkeley UR5. In each group, top row shows the ground truth video from the real robot. Bottom row shows the generated video from the world model conditioned on the same actions as the original video. The world model closely follows the true dynamics across different robot morphologies.
  • Figure 3:
  • Figure 4: Success rates of modern VLAs, as evaluated within WorldGym and the real world.
  • ...and 12 more figures