TwinTrack: Bridging Vision and Contact Physics for Real-Time Tracking of Unknown Dynamic Objects
Wen Yang, Zhixian Xie, Xuechao Zhang, Heni Ben Amor, Shan Lin, Wanxin Jin
TL;DR
TwinTrack addresses real-time 6-DoF tracking of unknown dynamic objects in contact-rich scenes by bridging vision with contact physics. It introduces Real2Sim to learn geometry and contact dynamics from RGB-D data and Sim2Real to perform physics-aware tracking via adaptive fusion of visual cues and learned dynamics; the system is GPU-accelerated and uses a neural SDF-augmented collision model. A key contribution is the collision geometry compensation delta, learned alongside mass, inertia, and friction through a sampling-based optimization (CEM) that handles non-smooth contact events. The framework achieves robust, real-time tracking (>20 Hz) in falling and in-hand manipulation scenarios, reducing occlusion and motion-blur effects and improving alignment between perception and physical reality for downstream control tasks.
Abstract
Real-time tracking of previously unseen, highly dynamic objects in contact-rich environments -- such as during dexterous in-hand manipulation -- remains a significant challenge. Purely vision-based tracking often suffers from heavy occlusions due to the frequent contact interactions and motion blur caused by abrupt motion during contact impacts. We propose TwinTrack, a physics-aware visual tracking framework that enables robust and real-time 6-DoF pose tracking of unknown dynamic objects in a contact-rich scene by leveraging the contact physics of the observed scene. At the core of TwinTrack is an integration of Real2Sim and Sim2Real. In Real2Sim, we combine the complementary strengths of vision and contact physics to estimate object's collision geometry and physical properties: object's geometry is first reconstructed from vision, then updated along with other physical parameters from contact dynamics for physical accuracy. In Sim2Real, robust pose estimation of the object is achieved by adaptive fusion between visual tracking and prediction of the learned contact physics. TwinTrack is built on a GPU-accelerated, deeply customized physics engine to ensure real-time performance. We evaluate our method on two contact-rich scenarios: object falling with rich contact impacts against the environment, and contact-rich in-hand manipulation. Experimental results demonstrate that, compared to baseline methods, TwinTrack achieves significantly more robust, accurate, and real-time 6-DoF tracking in these challenging scenarios, with tracking speed exceeding 20 Hz. Project page: https://irislab.tech/TwinTrack-webpage/
