ToPSen: Task-Oriented Priming and Sensory Alignment for Comparing Coding Strategies Between Sighted and Blind Programmers
Md Ehtesham-Ul-Haque, Syed Masum Billah
TL;DR
This study introduces ToPSen, a design framework that reframes sensory constraints as technical requirements to compare coding strategies between sighted and blind programmers using audio feedback. By controlling perceptual channels and standardizing tasks on a headless server with text-to-speech feedback, the authors conduct a controlled study with 12 blind and 12 sighted participants across code reading, error correction, and code writing tasks. They find that expert blind programmers develop more robust mental models and manage cognitive load effectively, while ToPSen-trained sighted programmers approximate some blind strategies but incur higher extraneous load and miss structural cues. The work yields design implications for accessible IDEs and mixed-ability collaboration, including structured representations, cursor-tracking features, and potential AI-assisted tools, with a roadmap for applying ToPSen to other sensory modalities and future standardization efforts.
Abstract
This paper examines how the coding strategies of sighted and blind programmers differ when working with audio feedback alone. The goal is to identify challenges in mixed-ability collaboration, particularly when sighted programmers work with blind peers or teach programming to blind students. To overcome limitations of traditional blindness simulation studies, we proposed Task-Oriented Priming and Sensory Alignment (ToPSen), a design framework that reframes sensory constraints as technical requirements rather than as a disability. Through a study of 12 blind and 12 sighted participants coding non-visually, we found that expert blind programmers maintain more accurate mental models and process more information in working memory than sighted programmers using ToPSen. Our analysis revealed that blind and sighted programmers process structural information differently, exposing gaps in current IDE designs. These insights inform our guidelines for improving the accessibility of programming tools and fostering effective mixed-ability collaboration.
