Distributed equilibrium seeking in aggregative games: linear convergence under singular perturbations lens
Guido Carnevale, Filippo Fabiani, Filiberto Fele, Kostas Margellos, Giuseppe Notarstefano
TL;DR
The paper addresses distributed Nash equilibrium seeking in aggregative games where agents lack direct access to the global aggregative variable. It introduces TRADES, a fully distributed gradient-based algorithm with a consensus-based tracking mechanism for the aggregative variable, analyzed through a singular perturbation lens that separates fast consensus from slow optimization. Under strong monotonicity and local constraints, the method achieves linear convergence to the NE with constant stepsizes, and it supports a generalized aggregative variable beyond the standard arithmetic average. The approach is validated on a smart-grid voltage-support case, demonstrating convergence and improved voltage profiles due to coordinated reactive power injections, highlighting practical scalability for networked control applications.
Abstract
We present a fully-distributed algorithm for Nash equilibrium seeking in aggregative games over networks. The proposed scheme endows each agent with a gradient-based scheme equipped with a tracking mechanism to locally reconstruct the aggregative variable, which is not available to the agents. We show that our method falls into the framework of singularly perturbed systems, as it involves the interconnection between a fast subsystem - the global information reconstruction dynamics - with a slow one concerning the optimization of the local strategies. This perspective plays a key role in analyzing the scheme with a constant stepsize, and in proving its linear convergence to the Nash equilibrium in strongly monotone games with local constraints. By exploiting the flexibility of our aggregative variable definition (not necessarily the arithmetic average of the agents' strategy), we show the efficacy of our algorithm on a realistic voltage support case study for the smart grid.
