CoMet: Metaphor-Driven Covert Communication for Multi-Agent Language Games
Shuhang Xu, Fangwei Zhong
TL;DR
CoMet tackles the challenge that metaphor understanding and generation are difficult for LLM agents in multi-agent language games, hindering covert communication. It introduces a hypothesis-based metaphor reasoning module and a self-improving metaphor generator, integrated with feature extraction, belief modeling, strategy planning, and a metaphor-enabled actor to enable concealment, deception, and misdirection. The framework demonstrates substantial performance gains on Undercover and Adversarial Taboo across multiple LLMs, with ablation studies confirming the contribution of each component. This work broadens the capabilities of AI agents in adversarial and cooperative communication, offering actionable insights for secure negotiation and human-AI collaboration while acknowledging limitations and ethical considerations.
Abstract
Metaphors are a crucial way for humans to express complex or subtle ideas by comparing one concept to another, often from a different domain. However, many large language models (LLMs) struggle to interpret and apply metaphors in multi-agent language games, hindering their ability to engage in covert communication and semantic evasion, which are crucial for strategic communication. To address this challenge, we introduce CoMet, a framework that enables LLM-based agents to engage in metaphor processing. CoMet combines a hypothesis-based metaphor reasoner with a metaphor generator that improves through self-reflection and knowledge integration. This enhances the agents' ability to interpret and apply metaphors, improving the strategic and nuanced quality of their interactions. We evaluate CoMet on two multi-agent language games - Undercover and Adversarial Taboo - which emphasize Covert Communication and Semantic Evasion. Experimental results demonstrate that CoMet significantly enhances the agents' ability to communicate strategically using metaphors.
