Constructing a 3D Scene from a Single Image
Kaizhi Zheng, Ruijian Zha, Zishuo Xu, Jing Gu, Jie Yang, Xin Eric Wang
TL;DR
This work tackles the problem of generating coherent 3D scenes from a single top-down image. It introduces SceneFuse-3D, a training-free pipeline that combines region-based latent synthesis with spatial-aware 3D inpainting guided by monocular depth and landmark priors. The method decomposes the scene into overlapping regions, completes each with a two-stage rectified-flow-based process, and fuses them to produce geometrically rich, layout-consistent 3D scenes, decoded into textured meshes and Gaussians. Extensive experiments show SceneFuse-3D surpasses state-of-the-art baselines in geometry quality, layout coherence, and texture fidelity, validated by human, GPT-4o, and rendered-view metrics. This approach offers a scalable, input-efficient pathway to realistic 3D scene synthesis suitable for simulation, robotics, and digital content creation.
Abstract
Acquiring detailed 3D scenes typically demands costly equipment, multi-view data, or labor-intensive modeling. Therefore, a lightweight alternative, generating complex 3D scenes from a single top-down image, plays an essential role in real-world applications. While recent 3D generative models have achieved remarkable results at the object level, their extension to full-scene generation often leads to inconsistent geometry, layout hallucinations, and low-quality meshes. In this work, we introduce SceneFuse-3D, a training-free framework designed to synthesize coherent 3D scenes from a single top-down view. Our method is grounded in two principles: region-based generation to improve image-to-3D alignment and resolution, and spatial-aware 3D inpainting to ensure global scene coherence and high-quality geometry generation. Specifically, we decompose the input image into overlapping regions and generate each using a pretrained 3D object generator, followed by a masked rectified flow inpainting process that fills in missing geometry while maintaining structural continuity. This modular design allows us to overcome resolution bottlenecks and preserve spatial structure without requiring 3D supervision or fine-tuning. Extensive experiments across diverse scenes show that SceneFuse-3D outperforms state-of-the-art baselines, including Trellis, Hunyuan3D-2, TripoSG, and LGM, in terms of geometry quality, spatial coherence, and texture fidelity. Our results demonstrate that high-quality coherent 3D scene-level asset generation is achievable from a single top-down image using a principled, training-free pipeline.
