MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models
Yifan Liu, Keyu Fan, Weihao Yu, Chenxin Li, Hao Lu, Yixuan Yuan
TL;DR
MonoSplat addresses the challenge of generalizable 3D Gaussian Splatting by leveraging frozen monocular depth foundation models to provide geometric priors. It introduces a two-part framework: a Mono-Multi Feature Adapter that transforms monocular features into cross-view representations, and an Integrated Gaussian Prediction path that fuses monocular and multi-view cues to produce accurate Gaussian primitives via a plane-sweep cost volume. The method achieves state-of-the-art or competitive results on RealEstate10K, ACID, and cross-domain DTU benchmarks, showing strong zero-shot generalization with a relatively modest training footprint thanks to a frozen backbone. These findings underscore the value of incorporating foundation-model priors for robust, real-time 3D reconstruction without per-scene optimization, enabling practical deployment in diverse real-world scenes.
Abstract
Recent advances in generalizable 3D Gaussian Splatting have demonstrated promising results in real-time high-fidelity rendering without per-scene optimization, yet existing approaches still struggle to handle unfamiliar visual content during inference on novel scenes due to limited generalizability. To address this challenge, we introduce MonoSplat, a novel framework that leverages rich visual priors from pre-trained monocular depth foundation models for robust Gaussian reconstruction. Our approach consists of two key components: a Mono-Multi Feature Adapter that transforms monocular features into multi-view representations, coupled with an Integrated Gaussian Prediction module that effectively fuses both feature types for precise Gaussian generation. Through the Adapter's lightweight attention mechanism, features are seamlessly aligned and aggregated across views while preserving valuable monocular priors, enabling the Prediction module to generate Gaussian primitives with accurate geometry and appearance. Through extensive experiments on diverse real-world datasets, we convincingly demonstrate that MonoSplat achieves superior reconstruction quality and generalization capability compared to existing methods while maintaining computational efficiency with minimal trainable parameters. Codes are available at https://github.com/CUHK-AIM-Group/MonoSplat.
