Towards Embodied Cognition in Robots via Spatially Grounded Synthetic Worlds
Joel Currie, Gioele Migno, Enrico Piacenti, Maria Elena Giannaccini, Patric Bach, Davide De Tommaso, Agnieszka Wykowska
TL;DR
The paper tackles embodied cognition in robots by enabling spatial understanding through Visual Perspective Taking (VPT) within Human-Robot Interaction (HRI) using Vision-Language Systems. It introduces a synthetic, ground-truth-rich framework where a Vision-Language System maps RGB images and language prompts to ground-truth $^{CAM}T_{OBJ}$ and reasons about how viewpoints transform, starting with inferring the Z-axis distance. The key contributions include a minimal synthetic dataset generated in NVIDIA Omniverse Replicator that provides supervised spatial relations and is publicly released to support future expansion toward full $6$-DOF reasoning. The work offers a scalable, controllable testbed for training embodied AI capable of spatial understanding in HRI, with practical impact on perspective-aware interactions.
Abstract
We present a conceptual framework for training Vision-Language Models (VLMs) to perform Visual Perspective Taking (VPT), a core capability for embodied cognition essential for Human-Robot Interaction (HRI). As a first step toward this goal, we introduce a synthetic dataset, generated in NVIDIA Omniverse, that enables supervised learning for spatial reasoning tasks. Each instance includes an RGB image, a natural language description, and a ground-truth 4X4 transformation matrix representing object pose. We focus on inferring Z-axis distance as a foundational skill, with future extensions targeting full 6 Degrees Of Freedom (DOFs) reasoning. The dataset is publicly available to support further research. This work serves as a foundational step toward embodied AI systems capable of spatial understanding in interactive human-robot scenarios.
