H2R: A Human-to-Robot Data Augmentation for Robot Pre-training from Videos
Guangrun Li, Yaoxu Lyu, Zhuoyang Liu, Chengkai Hou, Jieyu Zhang, Shanghang Zhang
TL;DR
H2R addresses the visual domain gap between human egocentric hands and robotic arms by converting human hand videos into robot-centric frames through HaMeR-based pose estimation, inpainting, and precise overlay of simulated robot arms. The authors construct H2R-1M datasets across multiple robot embodiments and egocentric sources (SSv2, Ego4D) and introduce a CLIP-based semantic metric to assess fidelity. With MAE and R3M pretraining, models trained on H2R-enhanced data show consistent improvements in both simulation and real-world manipulation tasks, validating improved generalization and embodied transfer. This work reduces reliance on robot-specific demonstrations and demonstrates a scalable path for robot pretraining using large-scale human video datasets.
Abstract
Large-scale pre-training using videos has proven effective for robot learning. However, the models pre-trained on such data can be suboptimal for robot learning due to the significant visual gap between human hands and those of different robots. To remedy this, we propose H2R, a simple data augmentation technique that detects human hand keypoints, synthesizes robot motions in simulation, and composites rendered robots into egocentric videos. This process explicitly bridges the visual gap between human and robot embodiments during pre-training. We apply H2R to augment large-scale egocentric human video datasets such as Ego4D and SSv2, replacing human hands with simulated robotic arms to generate robot-centric training data. Based on this, we construct and release a family of 1M-scale datasets covering multiple robot embodiments (UR5 with gripper/Leaphand, Franka) and data sources (SSv2, Ego4D). To verify the effectiveness of the augmentation pipeline, we introduce a CLIP-based image-text similarity metric that quantitatively evaluates the semantic fidelity of robot-rendered frames to the original human actions. We validate H2R across three simulation benchmarks: Robomimic, RLBench and PushT and real-world manipulation tasks with a UR5 robot equipped with Gripper and Leaphand end-effectors. H2R consistently improves downstream success rates, yielding gains of 5.0%-10.2% in simulation and 6.7%-23.3% in real-world tasks across various visual encoders and policy learning methods. These results indicate that H2R improves the generalization ability of robotic policies by mitigating the visual discrepancies between human and robot domains.
