Exploiting Radiance Fields for Grasp Generation on Novel Synthetic Views
Abhishek Kashyap, Henrik Andreasson, Todor Stoyanov
TL;DR
This work investigates whether novel view synthesis from radiance fields can aid grasp generation by providing additional context beyond sparsely captured real views. By building Gaussian Splatting radiance fields from $M=3$ real views to render $N=16$ novel viewpoints, a pretrained grasp detector is applied to both real and novel views, with post-processing (pose-NMS and clustering/top-grasp filtering) to produce high-quality grasps. Experiments on the Graspnet-1billion dataset show that novel views yield additional force-closure grasps and improve grasp coverage, with notable gains in objects that lacked grasps from real views; the approach is positioned as a step toward leveraging radiance fields for grasp extraction, potentially extending to single-view or diffusion-based methods in the future. The results highlight the practical potential to reduce real-camera motion while enhancing grasp feasibility, though real-robot validation and improved view selection remain necessary for deployment.
Abstract
Vision based robot manipulation uses cameras to capture one or more images of a scene containing the objects to be manipulated. Taking multiple images can help if any object is occluded from one viewpoint but more visible from another viewpoint. However, the camera has to be moved to a sequence of suitable positions for capturing multiple images, which requires time and may not always be possible, due to reachability constraints. So while additional images can produce more accurate grasp poses due to the extra information available, the time-cost goes up with the number of additional views sampled. Scene representations like Gaussian Splatting are capable of rendering accurate photorealistic virtual images from user-specified novel viewpoints. In this work, we show initial results which indicate that novel view synthesis can provide additional context in generating grasp poses. Our experiments on the Graspnet-1billion dataset show that novel views contributed force-closure grasps in addition to the force-closure grasps obtained from sparsely sampled real views while also improving grasp coverage. In the future we hope this work can be extended to improve grasp extraction from radiance fields constructed with a single input image, using for example diffusion models or generalizable radiance fields.
