EmbodiedMAE: A Unified 3D Multi-Modal Representation for Robot Manipulation
Zibin Dong, Fei Ni, Yifu Yuan, Yinchuan Li, Jianye Hao
TL;DR
EmbodiedMAE tackles the domain gap in 3D embodied perception by pretraining a unified RGB-depth-point cloud representation on the large-scale DROID-3D dataset and distilling it into scalable backbones. It employs a multi-modal masked autoencoder with stochastic, per-modality masking and cross-modal decoding to learn robust cross-modal fusion, enabling strong policy learning for tabletop manipulation. Empirical results across 70 simulation tasks and 20 real-world tasks on two robot platforms show state-of-the-art performance, improved training efficiency, and favorable scaling, with RGBD inputs offering the best real-world robustness. The work provides a practical 3D VFM foundation for embodied AI and introduces a high-quality 3D resource (DROID-3D) to accelerate future research, while outlining avenues to extend into language-grounded, instruction-following embodied agents.
Abstract
We present EmbodiedMAE, a unified 3D multi-modal representation for robot manipulation. Current approaches suffer from significant domain gaps between training datasets and robot manipulation tasks, while also lacking model architectures that can effectively incorporate 3D information. To overcome these limitations, we enhance the DROID dataset with high-quality depth maps and point clouds, constructing DROID-3D as a valuable supplement for 3D embodied vision research. Then we develop EmbodiedMAE, a multi-modal masked autoencoder that simultaneously learns representations across RGB, depth, and point cloud modalities through stochastic masking and cross-modal fusion. Trained on DROID-3D, EmbodiedMAE consistently outperforms state-of-the-art vision foundation models (VFMs) in both training efficiency and final performance across 70 simulation tasks and 20 real-world robot manipulation tasks on two robot platforms. The model exhibits strong scaling behavior with size and promotes effective policy learning from 3D inputs. Experimental results establish EmbodiedMAE as a reliable unified 3D multi-modal VFM for embodied AI systems, particularly in precise tabletop manipulation settings where spatial perception is critical.
