ToonifyGB: StyleGAN-based Gaussian Blendshapes for 3D Stylized Head Avatars
Rui-Yang Ju, Sheng-Yen Huang, Yi-Ping Hung
TL;DR
ToonifyGB addresses the challenge of generating diverse stylized 3D head avatars from monocular video by coupling a stylized video generation stage with a Gaussian blendshape-based 3D avatar synthesis stage. It introduces architectural refinements to StyleGANEX to produce stable, unaligned-frame stylized videos, which feed into a Stage 2 that learns a neutral head model and a set of expression Gaussians (including a separate mouth set) and renders in real-time via Gaussian Splatting and Linear Blend Skinning using FLAME parameters. The method demonstrates competitive quantitative performance against photo-realistic baselines and yields high-quality stylized avatars in Arcane and Pixar styles, with favorable temporal stability and real-time rendering. Limitations include difficulty with side views from single-view training and potential improvements via additional training data and motion-capture integration.
Abstract
The introduction of 3D Gaussian blendshapes has enabled the real-time reconstruction of animatable head avatars from monocular video. Toonify, a StyleGAN-based method, has become widely used for facial image stylization. To extend Toonify for synthesizing diverse stylized 3D head avatars using Gaussian blendshapes, we propose an efficient two-stage framework, ToonifyGB. In Stage 1 (stylized video generation), we adopt an improved StyleGAN to generate the stylized video from the input video frames, which overcomes the limitation of cropping aligned faces at a fixed resolution as preprocessing for normal StyleGAN. This process provides a more stable stylized video, which enables Gaussian blendshapes to better capture the high-frequency details of the video frames, facilitating the synthesis of high-quality animations in the next stage. In Stage 2 (Gaussian blendshapes synthesis), our method learns a stylized neutral head model and a set of expression blendshapes from the generated stylized video. By combining the neutral head model with expression blendshapes, ToonifyGB can efficiently render stylized avatars with arbitrary expressions. We validate the effectiveness of ToonifyGB on benchmark datasets using two representative styles: Arcane and Pixar.
