Link to the Past: Temporal Propagation for Fast 3D Human Reconstruction from Monocular Video
Matthew Marchellus, Nadhira Noor, In Kyu Park
TL;DR
TemPoFast3D tackles real-time 3D clothed human reconstruction from monocular video by exploiting temporal coherence through a canonical-space framework tied to SMPL-based coordinate mapping. It blends pixel-aligned implicit functions with a propagating canonical representation, using strategies like volumetric boundary filtering, visibility-guided sampling, and surface-adjacent sampling to drastically reduce per-frame computation while preserving geometry and texture quality. The approach is plug-and-play with existing backbones and scales to multi-view input, achieving up to 12 FPS on a single GPU and competitive quantitative metrics against state-of-the-art methods. This work enables practical, temporally coherent 3D reconstructions for applications in VR, telepresence, and HCI without subject-specific templates or extensive per-video optimization.
Abstract
Fast 3D clothed human reconstruction from monocular video remains a significant challenge in computer vision, particularly in balancing computational efficiency with reconstruction quality. Current approaches are either focused on static image reconstruction but too computationally intensive, or achieve high quality through per-video optimization that requires minutes to hours of processing, making them unsuitable for real-time applications. To this end, we present TemPoFast3D, a novel method that leverages temporal coherency of human appearance to reduce redundant computation while maintaining reconstruction quality. Our approach is a "plug-and play" solution that uniquely transforms pixel-aligned reconstruction networks to handle continuous video streams by maintaining and refining a canonical appearance representation through efficient coordinate mapping. Extensive experiments demonstrate that TemPoFast3D matches or exceeds state-of-the-art methods across standard metrics while providing high-quality textured reconstruction across diverse pose and appearance, with a maximum speed of 12 FPS.
