cpRRTC: GPU-Parallel RRT-Connect for Constrained Motion Planning
Jiaming Hu, Jiawei Wang, Henrik Christensen
TL;DR
The paper presents cpRRTC, a GPU-accelerated RRT-Connect framework for constrained motion planning that extends prior GPU methods with constrained projection and intra-block communication. It introduces a parallel projection operator and NVRTC-based runtime code generation to enable early termination and improved parallelism within each thread block. Experimental results show cpRRTC outperforms pRRTC and cuRobo, particularly as obstacle density and constraint complexity increase, indicating strong scalability and practical impact for high-dimensional robotic planning. The approach enhances real-time feasibility of constrained trajectories in cluttered environments, leveraging GPU parallelism and shared memory to accelerate both unconstrained and constrained planning tasks.
Abstract
Motion planning is a fundamental problem in robotics that involves generating feasible trajectories for a robot to follow. Recent advances in parallel computing, particularly through CPU and GPU architectures, have significantly reduced planning times to the order of milliseconds. However, constrained motion planning especially using sampling based methods on GPUs remains underexplored. Prior work such as pRRTC leverages a tracking compiler with a CUDA backend to accelerate forward kinematics and collision checking. While effective in simple settings, their approach struggles with increased complexity in robot models or environments. In this paper, we propose a novel GPU based framework utilizing NVRTC for runtime compilation, enabling efficient handling of high complexity scenarios and supporting constrained motion planning. Experimental results demonstrate that our method achieves superior performance compared to existing approaches.
