Facilitating Video Story Interaction with Multi-Agent Collaborative System
Yiwen Zhang, Jianing Hao, Zhan Wang, Hongling Sheng, Wei Zeng
TL;DR
This work tackles the challenge of delivering deep, personalized interactive experiences in video storytelling by integrating a Vision-Language understanding pipeline with Retrieval-Augmented Generation and a Multi-Agent System to support evolving characters and customizable scenes. The authors ground the design in a formative study, then implement a cross-modal processing framework that informs a growth-aware MAS, enabling trans-temporal chats and user-driven scene visualization, demonstrated through a Harry Potter case study. Key contributions include a VLM-based cross-modal understanding approach, a RAG+MAS interaction architecture, and an interactive interface supporting stage- and time-aware storytelling with emergent character growth. The approach advances personalized, multi-character narrative exploration and could transform serialized and biographical video content by enabling dynamic, user-tailored experiences.
Abstract
Video story interaction enables viewers to engage with and explore narrative content for personalized experiences. However, existing methods are limited to user selection, specially designed narratives, and lack customization. To address this, we propose an interactive system based on user intent. Our system uses a Vision Language Model (VLM) to enable machines to understand video stories, combining Retrieval-Augmented Generation (RAG) and a Multi-Agent System (MAS) to create evolving characters and scene experiences. It includes three stages: 1) Video story processing, utilizing VLM and prior knowledge to simulate human understanding of stories across three modalities. 2) Multi-space chat, creating growth-oriented characters through MAS interactions based on user queries and story stages. 3) Scene customization, expanding and visualizing various story scenes mentioned in dialogue. Applied to the Harry Potter series, our study shows the system effectively portrays emergent character social behavior and growth, enhancing the interactive experience in the video story world.
