Estimating Commonsense Scene Composition on Belief Scene Graphs
Mario A. V. Saucedo, Vignesh Kottayam Viswanathan, Christoforos Kanellakis, George Nikolakopoulos
TL;DR
This work defines commonsense scene composition as the joint spatial distribution of unseen objects within Belief Scene Graphs, enabling scalable, uncertainty-aware reasoning for indoor robotics. It introduces the CECI framework, with a baseline GCN variant and a neuro-symbolic extension using a language-enabled spatial ontology, to estimate $\hat{L}_\mathcal{N}(C)$ from partially observed scenes. A full data pipeline from semantically annotated Matterport3D scenes to ground-truth heatmaps and augmented Belief Scene Graphs is described, along with a robust evaluation comparing distributional distances and a real-world field test with a legged robot. The results show that incorporating ontology improves distributional alignment and practical capability to infer unseen objects across room types, highlighting practical impact for object localization and task planning under uncertainty in robotics.
Abstract
This work establishes the concept of commonsense scene composition, with a focus on extending Belief Scene Graphs by estimating the spatial distribution of unseen objects. Specifically, the commonsense scene composition capability refers to the understanding of the spatial relationships among related objects in the scene, which in this article is modeled as a joint probability distribution for all possible locations of the semantic object class. The proposed framework includes two variants of a Correlation Information (CECI) model for learning probability distributions: (i) a baseline approach based on a Graph Convolutional Network, and (ii) a neuro-symbolic extension that integrates a spatial ontology based on Large Language Models (LLMs). Furthermore, this article provides a detailed description of the dataset generation process for such tasks. Finally, the framework has been validated through multiple runs on simulated data, as well as in a real-world indoor environment, demonstrating its ability to spatially interpret scenes across different room types.
