A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI
Lik Hang Kenny Wong, Xueyang Kang, Kaixin Bai, Jianwei Zhang
TL;DR
This survey addresses the challenge of training navigation and manipulation agents for Embodied AI by evaluating the role of physics-based simulators in mitigating the sim-to-real gap. It synthesizes simulator properties, benchmark datasets, evaluation metrics, and cutting-edge methods including differentiable physics, world models, and vision-language-action frameworks. The authors propose a structured resource that helps researchers choose appropriate tools while considering hardware constraints, and they identify future directions such as efficient and continual learning, equivariant representations, and advanced evaluation paradigms. Overall, the work highlights a shift from purely model-based learning toward data-rich, multimodal, and differentiable approaches that improve transferability to real robots and real-world settings.
Abstract
Navigation and manipulation are core capabilities in Embodied AI, yet training agents with these capabilities in the real world faces high costs and time complexity. Therefore, sim-to-real transfer has emerged as a key approach, yet the sim-to-real gap persists. This survey examines how physics simulators address this gap by analyzing their properties overlooked in previous surveys. We also analyze their features for navigation and manipulation tasks, along with hardware requirements. Additionally, we offer a resource with benchmark datasets, metrics, simulation platforms, and cutting-edge methods-such as world models and geometric equivariance-to help researchers select suitable tools while accounting for hardware constraints.
