VI3NR: Variance Informed Initialization for Implicit Neural Representations
Chamin Hewa Koneputugodage, Yizhak Ben-Shabat, Sameera Ramasinghe, Stephen Gould
TL;DR
VI3NR addresses the initialization bottleneck in implicit neural representations by deriving a variance-preserving initialization that remains valid for arbitrary activations. The method jointly considers forward and backward variance, uses Monte Carlo estimates for activation statistics when needed, and provides a practical workflow to choose the target preactivation variance $\sigma_p^2$ for a given task. It unifies and extends classical initializations (Xavier, Kaiming) under a principled variance framework and demonstrates improved convergence and reconstruction quality for images, 3D surfaces, and audio, especially for challenging INR activations like Gaussian and sinc. The work offers a general, activation-agnostic scheme that enhances INR stability and performance with broad practical impact on high-frequency signal reconstruction and neural representations.
Abstract
Implicit Neural Representations (INRs) are a versatile and powerful tool for encoding various forms of data, including images, videos, sound, and 3D shapes. A critical factor in the success of INRs is the initialization of the network, which can significantly impact the convergence and accuracy of the learned model. Unfortunately, commonly used neural network initializations are not widely applicable for many activation functions, especially those used by INRs. In this paper, we improve upon previous initialization methods by deriving an initialization that has stable variance across layers, and applies to any activation function. We show that this generalizes many previous initialization methods, and has even better stability for well studied activations. We also show that our initialization leads to improved results with INR activation functions in multiple signal modalities. Our approach is particularly effective for Gaussian INRs, where we demonstrate that the theory of our initialization matches with task performance in multiple experiments, allowing us to achieve improvements in image, audio, and 3D surface reconstruction.
