Towards Understanding Camera Motions in Any Video
Zhiqiu Lin, Siyuan Cen, Daniel Jiang, Jay Karhade, Hewei Wang, Chancharik Mitra, Tiffany Ling, Yuhan Huang, Sifan Liu, Mingyu Chen, Rushikesh Zawar, Xue Bai, Yilun Du, Chuang Gan, Deva Ramanan
TL;DR
This work tackles understanding camera motion in unconstrained videos by building CameraBench, a large, expert-curated dataset with a formal taxonomy of motion primitives and a robust label-then-caption annotation protocol. It reveals significant gaps in prior datasets due to ambiguous definitions and lack of quality control, and it demonstrates that expert-guided training substantially improves annotation reliability. Through extensive benchmarking, the authors show complementary strengths and weaknesses of SfM/SLAM approaches and vision-language models, and they achieve practical gains by fine-tuning a generative VLM to capture both semantic and geometric aspects of motion. The resulting resources enable motion-aware tasks like captioning, VQA, and retrieval, and lay groundwork for future integration of geometric and semantic understanding in video analysis and generation.
Abstract
We introduce CameraBench, a large-scale dataset and benchmark designed to assess and improve camera motion understanding. CameraBench consists of ~3,000 diverse internet videos, annotated by experts through a rigorous multi-stage quality control process. One of our contributions is a taxonomy of camera motion primitives, designed in collaboration with cinematographers. We find, for example, that some motions like "follow" (or tracking) require understanding scene content like moving subjects. We conduct a large-scale human study to quantify human annotation performance, revealing that domain expertise and tutorial-based training can significantly enhance accuracy. For example, a novice may confuse zoom-in (a change of intrinsics) with translating forward (a change of extrinsics), but can be trained to differentiate the two. Using CameraBench, we evaluate Structure-from-Motion (SfM) and Video-Language Models (VLMs), finding that SfM models struggle to capture semantic primitives that depend on scene content, while VLMs struggle to capture geometric primitives that require precise estimation of trajectories. We then fine-tune a generative VLM on CameraBench to achieve the best of both worlds and showcase its applications, including motion-augmented captioning, video question answering, and video-text retrieval. We hope our taxonomy, benchmark, and tutorials will drive future efforts towards the ultimate goal of understanding camera motions in any video.
