NeuGaze: Reshaping the future BCI
Yiqian Yang
TL;DR
NeuGaze proposes a webcam-driven BCI substitute that uses eye gaze, head pose, and facial expressions to achieve hands-free control with a standard 30 Hz camera. By integrating Mediapipe-based facial analysis, L2CS-NET gaze estimation, and a LASSO-CV mapper, the system delivers gaze-to-mouse control, thresholded intent detection, and a wheel-based key-selection mechanism to manage 27 game actions. The approach demonstrates real-time interaction in first-person gaming and cursor control, highlighting potential benefits for motor-impaired users by avoiding specialized hardware. While promising, the study is limited to a single user and controlled conditions; future work should pursue multi-user validation, quantitative benchmarking, and broader non-gaming assistive applications to establish generalizability and impact.
Abstract
Traditional brain-computer interfaces (BCIs), reliant on costly electroencephalography or invasive implants, struggle with complex human-computer interactions due to setup complexity and limited precision. We present NeuGaze, a novel webcam-based system that leverages eye gaze, head movements, and facial expressions to enable intuitive, real-time control using only a standard 30 Hz webcam, often pre-installed in laptops. Requiring minimal calibration, NeuGaze achieves performance comparable to conventional inputs, supporting precise cursor navigation, key triggering via an efficient skill wheel, and dynamic gaming interactions, such as defeating formidable opponents in first-person games. By harnessing preserved neck-up functionalities in motor-impaired individuals, NeuGaze eliminates the need for specialized hardware, offering a low-cost, accessible alternative to BCIs. This paradigm empowers diverse applications, from assistive technology to entertainment, redefining human-computer interaction for motor-impaired users. Project is at \href{https://github.com/NeuSpeech/NeuGaze}{github.com/NeuSpeech/NeuGaze}.
