AnywhereXR: On-the-fly 3D Environments as a Basis for Open Source Immersive Digital Twin Applications
Alexander Klippel, Bart Knuiman, Jiayan Zhao, Jan Oliver Wallgrün, Jascha Grübel
TL;DR
This paper presents AnywhereXR, a modular, open-source pipeline that generates high-fidelity, object-based 3D immersive environments from public geospatial data to support immersive digital twins. Built in Unity and demonstrated with Dutch data (PDOK, AHN, 3D BAG, Bomenregister), the approach emphasizes openness, reproducibility, and interactive fidelity at street level. It provides a data-to-visualization workflow, an expert fidelity evaluation, and a case study integrating live public transport data via the NDOV/OV-API pipeline, underscoring potential for futuring, co-design, and participatory decision-making. The work argues for broader adoption of IDTs, open data infrastructures, and future AI-enabled enhancements to scale to global environments and diverse applications.
Abstract
Visualization has long been fundamental to human communication and decision-making. Today, we stand at the threshold of integrating veridical, high-fidelity visualizations into immersive digital environments, alongside digital twinning techniques. This convergence heralds powerful tools for communication, co-design, and participatory decision-making. Our paper delves into the development of lightweight open-source immersive digital twin visualisations, capitalizing on the evolution of immersive technologies, the wealth of spatial data available, and advancements in digital twinning. Coined AnywhereXR, this approach ultimately seeks to democratize access to spatial information at a global scale. Utilizing the Netherlands as our starting point, we envision expanding this methodology worldwide, leveraging open data and software to address pressing societal challenges across diverse domains.
