Designing a Geo-Tourism App: A Principled Approach
Augusto Ciuffoletti
TL;DR
The paper addresses the challenge of guiding visitors in natural and culturally significant spaces by moving beyond static signage to a principled smartphone-based solution. It proposes a holistic framework built on environmental features, stakeholder personas, and three design-principle groups (User-Centered, Management/Content, Sustainability) to guide development. A GPS-driven, offline-capable Android app is implemented as a proof-of-concept using a content-loaded skeleton loaded via a first-launch configuration, with GeoJSON-based POI data and an Open-Source workflow (Off tool and GitHub hosting) to ensure long-term sustainability. The work demonstrates how a simple, open, and species-rich content pipeline can support sustainable geotourism and community valorization, while outlining alternative localization approaches for future enhancement.
Abstract
Walking along trails in natural areas is a rewarding experience, but visitors sometimes need proper assistance to enhance their enjoyment, maximize learning, and ensure safety. Over the years, various signage techniques have been introduced, but today, the widespread use of smartphones offers new opportunities for visitor support. In this paper, we outline the key principles for designing an Android app tailored for geotourists. Our approach begins by defining user personas and deriving app requirements based on their needs. We then present a proof of concept that addresses the critical aspects identified during the design process.
