Art3D: Training-Free 3D Generation from Flat-Colored Illustration
Xiaoyan Cong, Jiayi Shen, Zekun Li, Rao Fu, Tao Lu, Srinath Sridhar
TL;DR
Art3D tackles the challenge of generating plausible 3D assets from flat-colored illustrations without additional training. It introduces a modular, training-free pipeline that augments flat inputs with 3D priors from pre-trained 2D diffusion models, selects the most realistic proxy via Visual-Language Model reasoning, and then synthesizes a complete shape with Trellis while baking texture with Hunyuan2.0, all guided by the original input. A new Flat-2D dataset is introduced to benchmark generalization, and experiments show Art3D producing complete, textured meshes where prior image-to-3D methods yield degenerate, thin geometries due to distribution gaps. Overall, the approach broadens the practical use of image-to-3D foundations in arts, games, and VR/AR by bridging the gap between flat illustrations and realistic 3D cues.
Abstract
Large-scale pre-trained image-to-3D generative models have exhibited remarkable capabilities in diverse shape generations. However, most of them struggle to synthesize plausible 3D assets when the reference image is flat-colored like hand drawings due to the lack of 3D illusion, which are often the most user-friendly input modalities in art content creation. To this end, we propose Art3D, a training-free method that can lift flat-colored 2D designs into 3D. By leveraging structural and semantic features with pre- trained 2D image generation models and a VLM-based realism evaluation, Art3D successfully enhances the three-dimensional illusion in reference images, thus simplifying the process of generating 3D from 2D, and proves adaptable to a wide range of painting styles. To benchmark the generalization performance of existing image-to-3D models on flat-colored images without 3D feeling, we collect a new dataset, Flat-2D, with over 100 samples. Experimental results demonstrate the performance and robustness of Art3D, exhibiting superior generalizable capacity and promising practical applicability. Our source code and dataset will be publicly available on our project page: https://joy-jy11.github.io/ .
