DropoutGS: Dropping Out Gaussians for Better Sparse-view Rendering
Yexing Xu, Longguang Wang, Minglin Chen, Sheng Ao, Li Li, Yulan Guo
TL;DR
This work tackles the under-constrained problem of sparse-view novel view synthesis with 3D Gaussian Splatting (3DGS) by addressing overfitting through Random Dropout Regularization (RDR) and enhancing detail via Edge-guided Splitting Strategy (ESS). RDR regularizes training by randomly dropping Gaussians, effectively creating an ensemble of low-complexity sub-models, while ESS splits large Gaussian primitives in high-edge regions to recover high-frequency details. The combined DropoutGS framework is shown to be plug-in compatible with diverse 3DGS methods and achieves state-of-the-art results on benchmarks such as Blender, LLFF, and DTU, with improved geometry and fewer artifacts. Together, these strategies yield smoother renderings and better depth maps under sparse views, highlighting a practical route to robust sparse-view 3D scene reconstruction.
Abstract
Although 3D Gaussian Splatting (3DGS) has demonstrated promising results in novel view synthesis, its performance degrades dramatically with sparse inputs and generates undesirable artifacts. As the number of training views decreases, the novel view synthesis task degrades to a highly under-determined problem such that existing methods suffer from the notorious overfitting issue. Interestingly, we observe that models with fewer Gaussian primitives exhibit less overfitting under sparse inputs. Inspired by this observation, we propose a Random Dropout Regularization (RDR) to exploit the advantages of low-complexity models to alleviate overfitting. In addition, to remedy the lack of high-frequency details for these models, an Edge-guided Splitting Strategy (ESS) is developed. With these two techniques, our method (termed DropoutGS) provides a simple yet effective plug-in approach to improve the generalization performance of existing 3DGS methods. Extensive experiments show that our DropoutGS produces state-of-the-art performance under sparse views on benchmark datasets including Blender, LLFF, and DTU. The project page is at: https://xuyx55.github.io/DropoutGS/.
