InteractVLM: 3D Interaction Reasoning from 2D Foundational Models
Sai Kumar Dwivedi, Dimitrije Antić, Shashank Tripathi, Omid Taheri, Cordelia Schmid, Michael J. Black, Dimitrios Tzionas
TL;DR
InteractVLM addresses 3D contact reasoning for human–object interaction from a single image by leveraging large vision–language models through a Render-Localize-Lift pipeline and a novel MV-Loc module that enforces multi-view consistency. It introduces Semantic Human Contact to condition body contacts on object semantics and demonstrates strong gains in binary and semantic contact estimation as well as object affordance prediction, all while reducing reliance on expensive 3D annotations. The method enables joint 3D reconstruction of humans and objects by constraining an optimization with inferred contacts, achieving realistic HOI from wild images. By exploiting unpaired data and textual cues via VLMs and a 3D-to-2D rendering bridge, InteractVLM scales across many categories and offers practical 3D HOI understanding with partial supervision.
Abstract
We introduce InteractVLM, a novel method to estimate 3D contact points on human bodies and objects from single in-the-wild images, enabling accurate human-object joint reconstruction in 3D. This is challenging due to occlusions, depth ambiguities, and widely varying object shapes. Existing methods rely on 3D contact annotations collected via expensive motion-capture systems or tedious manual labeling, limiting scalability and generalization. To overcome this, InteractVLM harnesses the broad visual knowledge of large Vision-Language Models (VLMs), fine-tuned with limited 3D contact data. However, directly applying these models is non-trivial, as they reason only in 2D, while human-object contact is inherently 3D. Thus we introduce a novel Render-Localize-Lift module that: (1) embeds 3D body and object surfaces in 2D space via multi-view rendering, (2) trains a novel multi-view localization model (MV-Loc) to infer contacts in 2D, and (3) lifts these to 3D. Additionally, we propose a new task called Semantic Human Contact estimation, where human contact predictions are conditioned explicitly on object semantics, enabling richer interaction modeling. InteractVLM outperforms existing work on contact estimation and also facilitates 3D reconstruction from an in-the wild image. Code and models are available at https://interactvlm.is.tue.mpg.de.
