Probabilistic imaginary-time evolution in state-vector-based and shot-based simulations and on quantum devices
Satoshi Ejima, Kazuhiro Seki, Benedikt Fauseweh, Seiji Yunoki
TL;DR
The paper develops a state-vector formulation of probabilistic imaginary-time evolution (PITE) to enable efficient ground-state projection on quantum computers, and validates it against shot-based simulations to establish consistency. It derives a unitary-embedded, approximate PITE circuit that uses only a single ancilla in classical simulations and analyzes optimal initial parameters $(\gamma, \Delta\tau)$ to maximize success probabilities. Numerical results on Heisenberg and TFIM spin chains show rapid convergence of energy toward the ground-state values and reveal system-size dependencies linked to energy gaps. The authors demonstrate a TFIM experiment on a trapped-ion device with error mitigation, illustrating practical feasibility and highlighting considerations for near-term digital quantum simulations with larger systems and adaptive parameter tuning.
Abstract
Imaginary-time evolution, an important technique in tensor network and quantum Monte Carlo algorithms on classical computers, has recently been adapted to quantum computing. In this study, we focus on probabilistic imaginary-time evolution (PITE) algorithm and derive its formulation in the context of state-vector-based simulations, where quantum state vectors are directly used to compute observables without statistical errors. We compare the results with those of shot-based simulations, which estimate observables through repeated projective measurements. Applying the PITE algorithm to the Heisenberg chain, we investigate optimal initial conditions for convergence. We further demonstrate the method on the transverse-field Ising model using a state-of-the-art trapped-ion quantum device. Finally, we explore the potential of error mitigation in this framework, highlighting practical considerations for near-term digital quantum simulations.
