HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restoration
Boyuan Wang, Runqi Ouyang, Xiaofeng Wang, Zheng Zhu, Guosheng Zhao, Chaojun Ni, Xiaopei Zhang, Guan Huang, Yijie Ren, Lihong Liu, Xingang Wang
TL;DR
HumanDreamer-X tackles single-image 3D human avatar reconstruction by unifying geometry-aware 3D Gaussian Splatting (3DGS) with a video diffusion-based restoration stage (HumanFixer). The approach initializes a coarse avatar from a single image, renders multi-view priors, then refines these views to photorealism and geometric fidelity, guided by a temporal attention modulation strategy to preserve consistency across views. Quantitatively, it achieves substantial PSNR gains in both generation (≈16.45%) and reconstruction (≈12.65%), reaching up to 25.62 dB, and demonstrates strong generalization to in-the-wild data and compatibility with multiple 3DGS backbones. The work advances practical, high-fidelity single-image avatar creation with a robust, end-to-end pipeline that mitigates view-inconsistency artifacts and supports diverse downstream applications.
Abstract
Single-image human reconstruction is vital for digital human modeling applications but remains an extremely challenging task. Current approaches rely on generative models to synthesize multi-view images for subsequent 3D reconstruction and animation. However, directly generating multiple views from a single human image suffers from geometric inconsistencies, resulting in issues like fragmented or blurred limbs in the reconstructed models. To tackle these limitations, we introduce \textbf{HumanDreamer-X}, a novel framework that integrates multi-view human generation and reconstruction into a unified pipeline, which significantly enhances the geometric consistency and visual fidelity of the reconstructed 3D models. In this framework, 3D Gaussian Splatting serves as an explicit 3D representation to provide initial geometry and appearance priority. Building upon this foundation, \textbf{HumanFixer} is trained to restore 3DGS renderings, which guarantee photorealistic results. Furthermore, we delve into the inherent challenges associated with attention mechanisms in multi-view human generation, and propose an attention modulation strategy that effectively enhances geometric details identity consistency across multi-view. Experimental results demonstrate that our approach markedly improves generation and reconstruction PSNR quality metrics by 16.45% and 12.65%, respectively, achieving a PSNR of up to 25.62 dB, while also showing generalization capabilities on in-the-wild data and applicability to various human reconstruction backbone models.
