Safety Modulation: Enhancing Safety in Reinforcement Learning through Cost-Modulated Rewards
Hanping Zhang, Yuhong Guo
TL;DR
The paper addresses safe reinforcement learning under Constrained Markov Decision Processes (CMDPs) by introducing Safety Modulated Policy Optimization (SMPO). SMPO learns a safety critic $Q^c_\phi(s,a)$ to estimate future cumulative costs and modulates the standard reward $\mathcal{R}(s,a)$ with a cost-aware weighting function $f(Q^c_\phi(s,a))$, yielding a differentiable objective $\mathcal{M}(\mathcal{R})=f(Q^c_\phi(s,a))\mathcal{R}(s,a)$ that converts the CMDP into an unconstrained RL problem. The method derives a policy gradient that includes gradients through the safety critic and proposes a dynamic threshold schedule to balance exploration and safety during training. Experiments on Safety Gym across multiple tasks show SMPO maintains safety constraints while achieving superior or competitive rewards compared to baseline safe RL methods, validating the effectiveness of cost-aware reward modulation and safety critics for real-world safe RL deployment.
Abstract
Safe Reinforcement Learning (Safe RL) aims to train an RL agent to maximize its performance in real-world environments while adhering to safety constraints, as exceeding safety violation limits can result in severe consequences. In this paper, we propose a novel safe RL approach called Safety Modulated Policy Optimization (SMPO), which enables safe policy function learning within the standard policy optimization framework through safety modulated rewards. In particular, we consider safety violation costs as feedback from the RL environments that are parallel to the standard awards, and introduce a Q-cost function as safety critic to estimate expected future cumulative costs. Then we propose to modulate the rewards using a cost-aware weighting function, which is carefully designed to ensure the safety limits based on the estimation of the safety critic, while maximizing the expected rewards. The policy function and the safety critic are simultaneously learned through gradient descent during online interactions with the environment. We conduct experiments using multiple RL environments and the experimental results demonstrate that our method outperforms several classic and state-of-the-art comparison methods in terms of overall safe RL performance.
