Toward Real-world BEV Perception: Depth Uncertainty Estimation via Gaussian Splatting
Shu-Wei Lu, Yi-Hsuan Tsai, Yi-Ting Chen
TL;DR
This work tackles BEV perception under depth uncertainty by revisiting 2D unprojection and introducing a probabilistic depth model. GaussianLSS computes per-pixel depth distributions, converts them into 3D Gaussians, and uses Gaussian Splatting with multi-scale BEV rendering to produce uncertainty-aware BEV features. The method achieves state-of-the-art results among unprojection-based approaches and is competitive with projection-based methods, while delivering substantial speed (≈2.5x faster) and memory reductions (≈0.3x) on nuScenes, with only a marginal IoU gap. The approach is particularly robust for long-range objects and demonstrates effective attenuation of uncertain regions through learned opacity, highlighting practical potential for real-world autonomous driving systems.
Abstract
Bird's-eye view (BEV) perception has gained significant attention because it provides a unified representation to fuse multiple view images and enables a wide range of down-stream autonomous driving tasks, such as forecasting and planning. Recent state-of-the-art models utilize projection-based methods which formulate BEV perception as query learning to bypass explicit depth estimation. While we observe promising advancements in this paradigm, they still fall short of real-world applications because of the lack of uncertainty modeling and expensive computational requirement. In this work, we introduce GaussianLSS, a novel uncertainty-aware BEV perception framework that revisits unprojection-based methods, specifically the Lift-Splat-Shoot (LSS) paradigm, and enhances them with depth un-certainty modeling. GaussianLSS represents spatial dispersion by learning a soft depth mean and computing the variance of the depth distribution, which implicitly captures object extents. We then transform the depth distribution into 3D Gaussians and rasterize them to construct uncertainty-aware BEV features. We evaluate GaussianLSS on the nuScenes dataset, achieving state-of-the-art performance compared to unprojection-based methods. In particular, it provides significant advantages in speed, running 2.5x faster, and in memory efficiency, using 0.3x less memory compared to projection-based methods, while achieving competitive performance with only a 0.4% IoU difference.
