MixerMDM: Learnable Composition of Human Motion Diffusion Models
Pablo Ruiz-Ponce, German Barquero, Cristina Palmero, Sergio Escalera, José García-Rodríguez
TL;DR
MixerMDM introduces a learnable model-composition framework for combining pre-trained text-conditioned human motion diffusion models. A Mixer module, implemented as a Transformer encoder followed by an MLP, predicts dynamic mixing weights $w_t$ at each denoising timestep $t$, enabling fine-grained, condition-aware blending of two models’ outputs. The training uses adversarial losses with a discriminator per pre-trained model, guiding the mixer to preserve characteristics of each model without ground-truth blends. Evaluations on InterHuman and HumanML3D demonstrate improved interaction- and individual-alignment and adaptability, with modularity allowing swapping of pre-trained models without retraining; however, additional compute and potential training stability challenges are noted, pointing to future work on representation harmonization and efficiency.
Abstract
Generating human motion guided by conditions such as textual descriptions is challenging due to the need for datasets with pairs of high-quality motion and their corresponding conditions. The difficulty increases when aiming for finer control in the generation. To that end, prior works have proposed to combine several motion diffusion models pre-trained on datasets with different types of conditions, thus allowing control with multiple conditions. However, the proposed merging strategies overlook that the optimal way to combine the generation processes might depend on the particularities of each pre-trained generative model and also the specific textual descriptions. In this context, we introduce MixerMDM, the first learnable model composition technique for combining pre-trained text-conditioned human motion diffusion models. Unlike previous approaches, MixerMDM provides a dynamic mixing strategy that is trained in an adversarial fashion to learn to combine the denoising process of each model depending on the set of conditions driving the generation. By using MixerMDM to combine single- and multi-person motion diffusion models, we achieve fine-grained control on the dynamics of every person individually, and also on the overall interaction. Furthermore, we propose a new evaluation technique that, for the first time in this task, measures the interaction and individual quality by computing the alignment between the mixed generated motions and their conditions as well as the capabilities of MixerMDM to adapt the mixing throughout the denoising process depending on the motions to mix.
