VET: A Visual-Electronic Tactile System for Immersive Human-Machine Interaction
Cong Zhang, Yisheng Yang, Shilong Mu, Chuqiao Lyu, Shoujie Li, Xinyue Chai, Wenbo Ding
TL;DR
The paper tackles the challenge of achieving high-fidelity, bidirectional tactile interaction on a single interface by integrating electrical stimulation with vision-based tactile sensing. It introduces the VET system, a compact, screen-printed electrode film integrated onto a VBTS, enabling decoupled neural feedback and tactile sensing through a dual-channel stimulator and closed-loop control. The authors validate the approach with experiments on spatial electrotactile sensitivity and demonstrate immersive bidirectional interaction in Unity-based simulations and robotic teleoperation scenarios, highlighting improvements in immersion and control precision. This work enables more realistic and responsive haptic feedback for VR, teleoperation, and human–machine collaboration, laying the groundwork for scalable, closed-loop tactile interfaces.
Abstract
In the pursuit of deeper immersion in human-machine interaction, achieving higher-dimensional tactile input and output on a single interface has become a key research focus. This study introduces the Visual-Electronic Tactile (VET) System, which builds upon vision-based tactile sensors (VBTS) and integrates electrical stimulation feedback to enable bidirectional tactile communication. We propose and implement a system framework that seamlessly integrates an electrical stimulation film with VBTS using a screen-printing preparation process, eliminating interference from traditional methods. While VBTS captures multi-dimensional input through visuotactile signals, electrical stimulation feedback directly stimulates neural pathways, preventing interference with visuotactile information. The potential of the VET system is demonstrated through experiments on finger electrical stimulation sensitivity zones, as well as applications in interactive gaming and robotic arm teleoperation. This system paves the way for new advancements in bidirectional tactile interaction and its broader applications.
