Dexterous Non-Prehensile Manipulation for Ungraspable Object via Extrinsic Dexterity
Yuhan Wang, Yu Li, Yaodong Yang, Yuanpei Chen
TL;DR
ExDex introduces a hierarchical framework for dexterous, non-prehensile manipulation of ungraspable objects by leveraging environmental affordances such as walls and table edges. A high-level planner selects optimal relocation targets and environmental contacts, while three low-level policies ($\pi_{push}$, $\pi_{wall}$, $\pi_{edge}$) learn non-prehensile manipulation through PPO in parallel simulation, with domain randomization and curriculum learning. The approach achieves zero-shot sim-to-real transfer using a teacher-student distillation pipeline and a digital-twin framework, enabling robust performance on real hardware with diverse objects, including deformables. Key contributions include the first exploration of extrinsic dexterity with dexterous hands in both simulation and real world, a novel three-policy hand–environment interaction strategy, and demonstrated generalization to unseen objects. The work advances practical extrinsic dexterity by combining strategic object relocation, dynamic environmental contacts, and precise manipulation control, with strong implications for real-world robotic manipulation tasks.
Abstract
Objects with large base areas become ungraspable when they exceed the end-effector's maximum aperture. Existing approaches address this limitation through extrinsic dexterity, which exploits environmental features for non-prehensile manipulation. While grippers have shown some success in this domain, dexterous hands offer superior flexibility and manipulation capabilities that enable richer environmental interactions, though they present greater control challenges. Here we present ExDex, a dexterous arm-hand system that leverages reinforcement learning to enable non-prehensile manipulation for grasping ungraspable objects. Our system learns two strategic manipulation sequences: relocating objects from table centers to edges for direct grasping, or to walls where extrinsic dexterity enables grasping through environmental interaction. We validate our approach through extensive experiments with dozens of diverse household objects, demonstrating both superior performance and generalization capabilities with novel objects. Furthermore, we successfully transfer the learned policies from simulation to a real-world robot system without additional training, further demonstrating its applicability in real-world scenarios. Project website: https://tangty11.github.io/ExDex/.
