VGRP-Bench: Visual Grid Reasoning Puzzle Benchmark for Large Vision-Language Models
Yufan Ren, Konstantinos Tertikas, Shalini Maiti, Junlin Han, Tong Zhang, Sabine Süsstrunk, Filippos Kokkinos
TL;DR
VGRP-Bench targets a critical gap in evaluating LVLMs on structured visual puzzles. It offers a large, customizable grid-based puzzle benchmark with $20$ puzzles across multiple difficulty levels and a taxonomy of rule capabilities, enabling fine-grained assessment of perception, rule adherence, and reasoning. The authors study both off-the-shelf LVLMs and reasoning-focused models, and propose two post-training strategies—Solution SFT and Reasoning SFT—to improve puzzle solving, while also examining generalization to unseen puzzles. Results show substantial challenges for current LVLMs, with post-training improving on trained instances but limited cross-puzzle generalization, underscoring the need for further research into robust, real-world problem solving abilities. VGRP-Bench is released publicly to catalyze progress in multimodal reasoning for complex tasks.
Abstract
Large Vision-Language Models (LVLMs) struggle with puzzles, which require precise perception, rule comprehension, and logical reasoning. Assessing and enhancing their performance in this domain is crucial, as it reflects their ability to engage in structured reasoning - an essential skill for real-world problem-solving. However, existing benchmarks primarily evaluate pre-trained models without additional training or fine-tuning, often lack a dedicated focus on reasoning, and fail to establish a systematic evaluation framework. To address these limitations, we introduce VGRP-Bench, a Visual Grid Reasoning Puzzle Benchmark featuring 20 diverse puzzles. VGRP-Bench spans multiple difficulty levels, and includes extensive experiments not only on existing chat LVLMs (e.g., GPT-4o), but also on reasoning LVLMs (e.g., Gemini-Thinking). Our results reveal that even the state-of-the-art LVLMs struggle with these puzzles, highlighting fundamental limitations in their puzzle-solving capabilities. Most importantly, through systematic experiments, we identify and analyze key factors influencing LVLMs' puzzle-solving performance, including the number of clues, grid size, and rule complexity. Furthermore, we explore two Supervised Fine-Tuning (SFT) strategies that can be used in post-training: SFT on solutions (S-SFT) and SFT on synthetic reasoning processes (R-SFT). While both methods significantly improve performance on trained puzzles, they exhibit limited generalization to unseen ones. We will release VGRP-Bench to facilitate further research on LVLMs for complex, real-world problem-solving. Project page: https://yufan-ren.com/subpage/VGRP-Bench/.
