Cooperative Hybrid Multi-Agent Pathfinding Based on Shared Exploration Maps
Ning Liu, Sen Shen, Xiangrui Kong, Hongtao Zhang, Thomas Bräunl
TL;DR
This work tackles cooperative MAPF in incomplete and dynamic environments by fusing D* Lite global search with multi-agent reinforcement learning in a hybrid CHS framework. A switching mechanism and anti-freezing strategy balance global path optimality and local adaptability, while a shared incremental exploration map and per-agent grid memory enable scalable, partially observable coordination with reduced communication overhead. Empirical results in PO-GEMA-like simulations and the EyeSim platform show CHS achieving higher success rates and better collision avoidance and path efficiency, especially in large-scale, congested scenarios. The approach promises practical applicability for real-time multi-robot systems with evolving environments by maintaining robust performance without full global information exchange.
Abstract
Multi-Agent Pathfinding is used in areas including multi-robot formations, warehouse logistics, and intelligent vehicles. However, many environments are incomplete or frequently change, making it difficult for standard centralized planning or pure reinforcement learning to maintain both global solution quality and local flexibility. This paper introduces a hybrid framework that integrates D* Lite global search with multi-agent reinforcement learning, using a switching mechanism and a freeze-prevention strategy to handle dynamic conditions and crowded settings. We evaluate the framework in the discrete POGEMA environment and compare it with baseline methods. Experimental outcomes indicate that the proposed framework substantially improves success rate, collision rate, and path efficiency. The model is further tested on the EyeSim platform, where it maintains feasible Pathfinding under frequent changes and large-scale robot deployments.
