NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting
Yulong Zheng, Zicheng Jiang, Shengfeng He, Yandu Sun, Junyu Dong, Huaidong Zhang, Yong Du
TL;DR
NexusGS tackles sparse-view 3D Gaussian Splatting by embedding epipolar depth priors directly into the initial point cloud. Through Epipolar Depth Nexus, Flow-Resilient Depth Blending, and Flow-Filtered Depth Pruning, it computes dense, depth-consistent priors from optical flow and camera poses, enabling stable training without depth regularization. The approach delivers state-of-the-art depth accuracy and rendering quality across LLFF, Blender, DTU, and Mip-NeRF-360, and its dense priors transfer benefits to competing methods, highlighting broad applicability. The results demonstrate that leveraging epipolar geometry can significantly improve sparse-view 3D scene reconstruction and rendering fidelity in both object-centric and real-world scenes.
Abstract
Neural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) have noticeably advanced photo-realistic novel view synthesis using images from densely spaced camera viewpoints. However, these methods struggle in few-shot scenarios due to limited supervision. In this paper, we present NexusGS, a 3DGS-based approach that enhances novel view synthesis from sparse-view images by directly embedding depth information into point clouds, without relying on complex manual regularizations. Exploiting the inherent epipolar geometry of 3DGS, our method introduces a novel point cloud densification strategy that initializes 3DGS with a dense point cloud, reducing randomness in point placement while preventing over-smoothing and overfitting. Specifically, NexusGS comprises three key steps: Epipolar Depth Nexus, Flow-Resilient Depth Blending, and Flow-Filtered Depth Pruning. These steps leverage optical flow and camera poses to compute accurate depth maps, while mitigating the inaccuracies often associated with optical flow. By incorporating epipolar depth priors, NexusGS ensures reliable dense point cloud coverage and supports stable 3DGS training under sparse-view conditions. Experiments demonstrate that NexusGS significantly enhances depth accuracy and rendering quality, surpassing state-of-the-art methods by a considerable margin. Furthermore, we validate the superiority of our generated point clouds by substantially boosting the performance of competing methods. Project page: https://usmizuki.github.io/NexusGS/.
