PhysTwin: Physics-Informed Reconstruction and Simulation of Deformable Objects from Videos
Hanxiao Jiang, Hao-Yu Hsu, Kaifeng Zhang, Hsin-Ni Yu, Shenlong Wang, Yunzhu Li
TL;DR
PhysTwin tackles reconstructing physically plausible digital twins of deformable objects from sparse videos by fusing a spring-mass physics model with generative geometry and Gaussian-based rendering. The method uses a two-stage inverse optimization: first to recover geometry and physical parameters using a TRELLIS shape prior and sparse-to-dense refinement, then to fit appearance via Gaussian kernels with Linear Blend Skinning for deformation-aware rendering. Empirical results show superior reconstruction, resimulation, and unseen-interaction generalization compared with strong baselines, plus real-time forward simulation suitable for interactive control and robotic planning. By uniting perception with physics-based simulation and emphasizing data efficiency, PhysTwin offers a practical path toward robust deformable-object digital twins in robotics and interactive media.
Abstract
Creating a physical digital twin of a real-world object has immense potential in robotics, content creation, and XR. In this paper, we present PhysTwin, a novel framework that uses sparse videos of dynamic objects under interaction to produce a photo- and physically realistic, real-time interactive virtual replica. Our approach centers on two key components: (1) a physics-informed representation that combines spring-mass models for realistic physical simulation, generative shape models for geometry, and Gaussian splats for rendering; and (2) a novel multi-stage, optimization-based inverse modeling framework that reconstructs complete geometry, infers dense physical properties, and replicates realistic appearance from videos. Our method integrates an inverse physics framework with visual perception cues, enabling high-fidelity reconstruction even from partial, occluded, and limited viewpoints. PhysTwin supports modeling various deformable objects, including ropes, stuffed animals, cloth, and delivery packages. Experiments show that PhysTwin outperforms competing methods in reconstruction, rendering, future prediction, and simulation under novel interactions. We further demonstrate its applications in interactive real-time simulation and model-based robotic motion planning.
