SV4D 2.0: Enhancing Spatio-Temporal Consistency in Multi-View Video Diffusion for High-Quality 4D Generation
Chun-Han Yao, Yiming Xie, Vikram Voleti, Huaizu Jiang, Varun Jampani
TL;DR
SV4D 2.0 tackles the challenge of turning a monocular video into high‑quality dynamic 3D assets by unifying multi‑view video synthesis and 4D optimization within a diffusion framework. It introduces a 3D‑aware network using 3D attention, a random masking strategy to remove dependency on reference views, and a progressive 3D‑to‑4D training schedule coupled with a two‑stage 4D optimization that uses visibility‑weighted photogrammetry. Empirical results show consistent gains in detail, spatio‑temporal consistency, and robustness to occlusion across NVVS and 4D generation on synthetic and real data, with strong user study preference. The approach offers practical benefits, including efficient NVVS inference and elimination of rigid reliance on auxiliary multi‑view models, making it a strong foundation for high‑fidelity 4D asset creation.
Abstract
We present Stable Video 4D 2.0 (SV4D 2.0), a multi-view video diffusion model for dynamic 3D asset generation. Compared to its predecessor SV4D, SV4D 2.0 is more robust to occlusions and large motion, generalizes better to real-world videos, and produces higher-quality outputs in terms of detail sharpness and spatio-temporal consistency. We achieve this by introducing key improvements in multiple aspects: 1) network architecture: eliminating the dependency of reference multi-views and designing blending mechanism for 3D and frame attention, 2) data: enhancing quality and quantity of training data, 3) training strategy: adopting progressive 3D-4D training for better generalization, and 4) 4D optimization: handling 3D inconsistency and large motion via 2-stage refinement and progressive frame sampling. Extensive experiments demonstrate significant performance gain by SV4D 2.0 both visually and quantitatively, achieving better detail (-14\% LPIPS) and 4D consistency (-44\% FV4D) in novel-view video synthesis and 4D optimization (-12\% LPIPS and -24\% FV4D) compared to SV4D. Project page: https://sv4d20.github.io.
