Dispersion is (Almost) Optimal under (A)synchrony
Ajay D. Kshemkalyani, Manish Kumar, Anisur Rahaman Molla, Gokarna Sharma
TL;DR
This work advances dispersion of $k$ mobile agents on an $n$-node anonymous, port-labeled graph by introducing two novel techniques: empty-node-driven DFS progress with oscillation for the synchronous setting, and an asynchronous probing extension that achieves near-optimal time. The SYNC result establishes an $O(k)$-round dispersion with memory $O(\log (k+\Delta))$, while the ASYNC result provides an $O(k\log k)$-epoch dispersion with the same memory bound, using $O(\log (k+\Delta))$ bits per agent. Both rely on fast empty-node discovery and careful handling of DFS meetings, enabling efficient scalability to general initial configurations via a KS-style merging framework. Overall, the paper substantially tightens the time-memory tradeoffs in both synchronous and asynchronous models and introduces techniques potentially useful beyond dispersion, such as robust empty-node probing and oscillation-based coverage.
Abstract
The dispersion problem has received much attention recently in the distributed computing literature. In this problem, $k\leq n$ agents placed initially arbitrarily on the nodes of an $n$-node, $m$-edge anonymous graph of maximum degree $Δ$ have to reposition autonomously to reach a configuration in which each agent is on a distinct node of the graph. Dispersion is interesting as well as important due to its connections to many fundamental coordination problems by mobile agents on graphs, such as exploration, scattering, load balancing, relocation of self-driven electric cars (robots) to recharge stations (nodes), etc. The objective has been to provide a solution that optimizes simultaneously time and memory complexities. There exist graphs for which the lower bound on time complexity is $Ω(k)$. Memory complexity is $Ω(\log k)$ per agent independent of graph topology. The state-of-the-art algorithms have (i) time complexity $O(k\log^2k)$ and memory complexity $O(\log(k+Δ))$ under the synchronous setting [DISC'24] and (ii) time complexity $O(\min\{m,kΔ\})$ and memory complexity $O(\log(k+Δ))$ under the asynchronous setting [OPODIS'21]. In this paper, we improve substantially on this state-of-the-art. Under the synchronous setting as in [DISC'24], we present the first optimal $O(k)$ time algorithm keeping memory complexity $O(\log (k+Δ))$. Under the asynchronous setting as in [OPODIS'21], we present the first algorithm with time complexity $O(k\log k)$ keeping memory complexity $O(\log (k+Δ))$, which is time-optimal within an $O(\log k)$ factor despite asynchrony. Both results were obtained through novel techniques to quickly find empty nodes to settle agents, which may be of independent interest.
