These Magic Moments: Differentiable Uncertainty Quantification of Radiance Field Models
Parker Ewen, Hao Chen, Seth Isaacson, Joey Wilson, Katherine A. Skinner, Ram Vasudevan
TL;DR
This paper tackles uncertainty quantification for radiance-field renderings by reframing the rendering equation as a probabilistic process and deriving differentiable, pixel-wise higher-order moments. By computing $\mathbb{E}[\rho]$, $\mathbb{E}[\rho^2]$, and thus $\mathrm{Var}[\rho] = \mathbb{E}[\rho^2]-\mathbb{E}[\rho]^2$, the method yields fast, end-to-end uncertainty signals for color, depth, and semantics in both NeRF and 3D Gaussian Splatting (3DGS). It demonstrates superior or comparable performance to state-of-the-art uncertainty methods while offering significant runtime advantages, and it shows practical utility in next-best-view planning and active ray sampling for neural radiance-field training. The proposed framework enables differentiable, uncertainty-aware decision making in view planning and data acquisition for radiance-field representations.
Abstract
This paper introduces a novel approach to uncertainty quantification for radiance fields by leveraging higher-order moments of the rendering equation. Uncertainty quantification is crucial for downstream tasks including view planning and scene understanding, where safety and robustness are paramount. However, the high dimensionality and complexity of radiance fields pose significant challenges for uncertainty quantification, limiting the use of these uncertainty quantification methods in high-speed decision-making. We demonstrate that the probabilistic nature of the rendering process enables efficient and differentiable computation of higher-order moments for radiance field outputs, including color, depth, and semantic predictions. Our method outperforms existing radiance field uncertainty estimation techniques while offering a more direct, computationally efficient, and differentiable formulation without the need for post-processing. Beyond uncertainty quantification, we also illustrate the utility of our approach in downstream applications such as next-best-view (NBV) selection and active ray sampling for neural radiance field training. Extensive experiments on synthetic and real-world scenes confirm the efficacy of our approach, which achieves state-of-the-art performance while maintaining simplicity.
