VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulation
Hanzhi Chen, Boyang Sun, Anran Zhang, Marc Pollefeys, Stefan Leutenegger
TL;DR
VidBot tackles the embodiment gap in robot manipulation by learning agent-agnostic 3D affordances from in-the-wild RGB-only human videos. It first reconstructs metric-scale 3D hand trajectories via a SfM-based pipeline augmented with a metric-depth foundation model, then employs a coarse-to-fine learning framework where coarse predictions of contact and goal points guide a diffusion-based fine trajectory generator. Test-time cost guidance, including multi-goal conditioning and collision/normal constraints, improves trajectory plausibility and context awareness, enabling robust zero-shot transfer to new robots and environments. Experiments in simulation and on real robots show substantial improvements over baselines on 13 tasks and demonstrate practical applicability to downstream robot learning tasks, highlighting the approach’s scalability for leveraging everyday videos in robotic learning.
Abstract
Future robots are envisioned as versatile systems capable of performing a variety of household tasks. The big question remains, how can we bridge the embodiment gap while minimizing physical robot learning, which fundamentally does not scale well. We argue that learning from in-the-wild human videos offers a promising solution for robotic manipulation tasks, as vast amounts of relevant data already exist on the internet. In this work, we present VidBot, a framework enabling zero-shot robotic manipulation using learned 3D affordance from in-the-wild monocular RGB-only human videos. VidBot leverages a pipeline to extract explicit representations from them, namely 3D hand trajectories from videos, combining a depth foundation model with structure-from-motion techniques to reconstruct temporally consistent, metric-scale 3D affordance representations agnostic to embodiments. We introduce a coarse-to-fine affordance learning model that first identifies coarse actions from the pixel space and then generates fine-grained interaction trajectories with a diffusion model, conditioned on coarse actions and guided by test-time constraints for context-aware interaction planning, enabling substantial generalization to novel scenes and embodiments. Extensive experiments demonstrate the efficacy of VidBot, which significantly outperforms counterparts across 13 manipulation tasks in zero-shot settings and can be seamlessly deployed across robot systems in real-world environments. VidBot paves the way for leveraging everyday human videos to make robot learning more scalable.
