SRM-Hair: Single Image Head Mesh Reconstruction via 3D Morphable Hair
Zidu Wang, Jiankuo Zhao, Miao Xu, Xiangyu Zhu, Zhen Lei
TL;DR
SRM-Hair tackles single-image head mesh reconstruction by introducing semantic-consistent ray modeling to produce an ordered, morphable hair representation. A high-fidelity hair dataset paired with 3D faces enables PCA-based hair priors, while semantically aligned scalp rays yield consistent hair vertex statistics, enabling additivity, adaptability, and thickness control. The framework predicts morphable hair coefficients from in-the-wild images, reconstructs hair geometry from scalp ray distances, and uses a refinement network to remove outliers, achieving state-of-the-art accuracy for both hair region and full-head geometry. This approach enables efficient, independent hair mesh reconstruction suitable for realistic avatars and hair rendering, and adds a valuable real-data hair mesh resource for the community.
Abstract
3D Morphable Models (3DMMs) have played a pivotal role as a fundamental representation or initialization for 3D avatar animation and reconstruction. However, extending 3DMMs to hair remains challenging due to the difficulty of enforcing vertex-level consistent semantic meaning across hair shapes. This paper introduces a novel method, Semantic-consistent Ray Modeling of Hair (SRM-Hair), for making 3D hair morphable and controlled by coefficients. The key contribution lies in semantic-consistent ray modeling, which extracts ordered hair surface vertices and exhibits notable properties such as additivity for hairstyle fusion, adaptability, flipping, and thickness modification. We collect a dataset of over 250 high-fidelity real hair scans paired with 3D face data to serve as a prior for the 3D morphable hair. Based on this, SRM-Hair can reconstruct a hair mesh combined with a 3D head from a single image. Note that SRM-Hair produces an independent hair mesh, facilitating applications in virtual avatar creation, realistic animation, and high-fidelity hair rendering. Both quantitative and qualitative experiments demonstrate that SRM-Hair achieves state-of-the-art performance in 3D mesh reconstruction. Our project is available at https://github.com/wang-zidu/SRM-Hair
