GraphGarment: Learning Garment Dynamics for Bimanual Cloth Manipulation Tasks
Wei Chen, Kelin Li, Dongmyoung Lee, Xiaoshuai Chen, Rui Zong, Petar Kormushev
TL;DR
GraphGarment tackles deformable garment manipulation by learning garment dynamics with a graph neural network and correcting sim-to-real discrepancies with a residual model. The approach uses a graph-based representation of garment–robot interactions, combined with model-based action sampling to reach an optimal pre-hanging configuration, and augments learning with demonstration data for hanging via Dynamic Movement Primitives. In simulation, it outperforms baselines in state prediction and hanging success, while real-world experiments demonstrate robust sim-to-real transfer with a small additional error thanks to residual corrections. This work offers a practical, data-driven framework for reliable bimanual garment manipulation with potential impact on domestic, healthcare, and industrial robotics.
Abstract
Physical manipulation of garments is often crucial when performing fabric-related tasks, such as hanging garments. However, due to the deformable nature of fabrics, these operations remain a significant challenge for robots in household, healthcare, and industrial environments. In this paper, we propose GraphGarment, a novel approach that models garment dynamics based on robot control inputs and applies the learned dynamics model to facilitate garment manipulation tasks such as hanging. Specifically, we use graphs to represent the interactions between the robot end-effector and the garment. GraphGarment uses a graph neural network (GNN) to learn a dynamics model that can predict the next garment state given the current state and input action in simulation. To address the substantial sim-to-real gap, we propose a residual model that compensates for garment state prediction errors, thereby improving real-world performance. The garment dynamics model is then applied to a model-based action sampling strategy, where it is utilized to manipulate the garment to a reference pre-hanging configuration for garment-hanging tasks. We conducted four experiments using six types of garments to validate our approach in both simulation and real-world settings. In simulation experiments, GraphGarment achieves better garment state prediction performance, with a prediction error 0.46 cm lower than the best baseline. Our approach also demonstrates improved performance in the garment-hanging simulation experiment with enhancements of 12%, 24%, and 10%, respectively. Moreover, real-world robot experiments confirm the robustness of sim-to-real transfer, with an error increase of 0.17 cm compared to simulation results. Supplementary material is available at:https://sites.google.com/view/graphgarment.
