VideoPainter: Any-length Video Inpainting and Editing with Plug-and-Play Context Control
Yuxuan Bian, Zhaoyang Zhang, Xuan Ju, Mingdeng Cao, Liangbin Xie, Ying Shan, Qiang Xu
TL;DR
VideoPainter tackles the long-standing challenge of any-length video inpainting and editing by decoupling background preservation from foreground generation through a dual-branch diffusion Transformer framework. A lightweight context encoder provides backbone-aware background cues to frozen pre-trained video DiTs, enabling plug-and-play control across backbones and text prompts. An inpainting region ID resampling technique ensures identity consistency over long videos, while a scalable VPData/VPBench pipeline yields over 390K clips with precise masks and dense captions. Empirical results demonstrate state-of-the-art performance across eight metrics for both inpainting and editing, highlighting practical impact for video editing workflows and large-scale generative evaluation.
Abstract
Video inpainting, which aims to restore corrupted video content, has experienced substantial progress. Despite these advances, existing methods, whether propagating unmasked region pixels through optical flow and receptive field priors, or extending image-inpainting models temporally, face challenges in generating fully masked objects or balancing the competing objectives of background context preservation and foreground generation in one model, respectively. To address these limitations, we propose a novel dual-stream paradigm VideoPainter that incorporates an efficient context encoder (comprising only 6% of the backbone parameters) to process masked videos and inject backbone-aware background contextual cues to any pre-trained video DiT, producing semantically consistent content in a plug-and-play manner. This architectural separation significantly reduces the model's learning complexity while enabling nuanced integration of crucial background context. We also introduce a novel target region ID resampling technique that enables any-length video inpainting, greatly enhancing our practical applicability. Additionally, we establish a scalable dataset pipeline leveraging current vision understanding models, contributing VPData and VPBench to facilitate segmentation-based inpainting training and assessment, the largest video inpainting dataset and benchmark to date with over 390K diverse clips. Using inpainting as a pipeline basis, we also explore downstream applications including video editing and video editing pair data generation, demonstrating competitive performance and significant practical potential. Extensive experiments demonstrate VideoPainter's superior performance in both any-length video inpainting and editing, across eight key metrics, including video quality, mask region preservation, and textual coherence.
