Two-stream Beats One-stream: Asymmetric Siamese Network for Efficient Visual Tracking
Jiawen Zhu, Huayi Tang, Xin Chen, Xinying Wang, Dong Wang, Huchuan Lu
TL;DR
This work addresses efficient visual tracking on resource-constrained devices by introducing AsymTrack, an asymmetric Siamese tracker that preserves the speed of two-stream architectures while gaining the precision of one-stream designs. It achieves this by computing the template once at initialization and injecting modulation signals into the search branch via an Efficient Template Modulation mechanism, augmented by an Object Perception Enhancement module and a lightweight re-parameterization strategy for inference. The approach yields state-of-the-art speed-precision trade-offs across GPU, CPU, and edge devices, with AsymTrack-B attaining the highest AO on GOT-10k (67.7%) and competitive LaSOT performance, and AsymTrack-T delivering real-time speeds (up to 224 FPS on GPU). These results demonstrate practical applicability for real-world deployment in UAVs and embodied robots, where both latency and accuracy are critical.
Abstract
Efficient tracking has garnered attention for its ability to operate on resource-constrained platforms for real-world deployment beyond desktop GPUs. Current efficient trackers mainly follow precision-oriented trackers, adopting a one-stream framework with lightweight modules. However, blindly adhering to the one-stream paradigm may not be optimal, as incorporating template computation in every frame leads to redundancy, and pervasive semantic interaction between template and search region places stress on edge devices. In this work, we propose a novel asymmetric Siamese tracker named \textbf{AsymTrack} for efficient tracking. AsymTrack disentangles template and search streams into separate branches, with template computing only once during initialization to generate modulation signals. Building on this architecture, we devise an efficient template modulation mechanism to unidirectional inject crucial cues into the search features, and design an object perception enhancement module that integrates abstract semantics and local details to overcome the limited representation in lightweight tracker. Extensive experiments demonstrate that AsymTrack offers superior speed-precision trade-offs across different platforms compared to the current state-of-the-arts. For instance, AsymTrack-T achieves 60.8\% AUC on LaSOT and 224/81/84 FPS on GPU/CPU/AGX, surpassing HiT-Tiny by 6.0\% AUC with higher speeds. The code is available at https://github.com/jiawen-zhu/AsymTrack.
