Equilibrium and Selfish Behavior in Network Contagion
Yi Zhang, Sanjiv Kapoor
TL;DR
To address selfish policy adoption under contagion, the paper models a non-atomic game where infinitesimal players select among $n$ policies in an SIR framework. It proves that Nash equilibria exist in general, but finding them is PPAD-hard for arbitrary transmissions; it then identifies polynomial-time solvable cases with uniform interaction policies and networked populations, using convex programming to compute final sizes and fixed-point analyses for equilibria. It derives PoA bounds that scale as $e^{R_0}$ or $e^{\omega R_0}$ depending on the model, highlighting potential efficiency losses under selfish behavior. The results yield practical polynomial-time algorithms to compute endemic final sizes and equilibria in both separable and network contagion settings, informing policy design for decentralized containment.
Abstract
In this paper we consider non-atomic games in populations that are provided with a choice of preventive policies to act against a contagion spreading amongst interacting populations, be it biological organisms or connected computing devices. The spreading model of the contagion is the standard SIR model. Each participant of the population has a choice from amongst a set of precautionary policies with each policy presenting a payoff or utility, which we assume is the same within each group, the risk being the possibility of infection. The policy groups interact with each other. We also define a network model to model interactions between different population sets. The population sets reside at nodes of the network and follow policies available at that node. We define game-theoretic models and study the inefficiency of allowing for individual decision making, as opposed to centralized control. We study the computational aspects as well.
