Sketch-1-to-3: One Single Sketch to 3D Detailed Face Reconstruction
Liting Wen, Zimo Yang, Xianlin Zhang, Chi Ding, Mingdao Wang, Xueming Li
TL;DR
This work tackles the challenging task of reconstructing high-fidelity 3D faces from a single hand-drawn sketch by introducing Sketch-1-to-3, a two-stage, FLAME-based framework that directly transfers information from 2D sketches to 3D space. A key contribution is the Geometric Contour and Texture Detail (GCTD) module, which enhances contour detection and fine-detail preservation during both coarse and detail reconstruction stages, aided by a domain-adaptive learning strategy. To address data scarcity and domain gap, the authors release SketchFaces (real sketches) and Syn-SketchFaces (synthetic sketches) and employ inter-layer feature-statistics mixing to bridge synthetic-real sketch distributions. Quantitative and qualitative results demonstrate state-of-the-art sketch-to-3D reconstruction performance, with robust performance under occlusions and diverse sketch styles, complemented by user studies validating practical utility. These advances enable realistic, sketch-driven 3D facial modeling for applications in animation, game development, and digital humans.
Abstract
3D face reconstruction from a single sketch is a critical yet underexplored task with significant practical applications. The primary challenges stem from the substantial modality gap between 2D sketches and 3D facial structures, including: (1) accurately extracting facial keypoints from 2D sketches; (2) preserving diverse facial expressions and fine-grained texture details; and (3) training a high-performing model with limited data. In this paper, we propose Sketch-1-to-3, a novel framework for realistic 3D face reconstruction from a single sketch, to address these challenges. Specifically, we first introduce the Geometric Contour and Texture Detail (GCTD) module, which enhances the extraction of geometric contours and texture details from facial sketches. Additionally, we design a deep learning architecture with a domain adaptation module and a tailored loss function to align sketches with the 3D facial space, enabling high-fidelity expression and texture reconstruction. To facilitate evaluation and further research, we construct SketchFaces, a real hand-drawn facial sketch dataset, and Syn-SketchFaces, a synthetic facial sketch dataset. Extensive experiments demonstrate that Sketch-1-to-3 achieves state-of-the-art performance in sketch-based 3D face reconstruction.
