Learning Long-Horizon Robot Manipulation Skills via Privileged Action
Xiaofeng Mao, Yucheng Xu, Zhaole Sun, Elle Miller, Daniel Layeghi, Michael Mistry
TL;DR
This work tackles the difficulty of learning long-horizon, contact-rich robotic manipulation under sparse rewards by introducing a structured framework of privileged actions in simulation combined with curriculum learning. The method progressively relaxes physical constraints (constraint relaxation), augments interaction with virtual forces, and then gradually reduces privileges to converge to real-world-feasible behaviors, all without task-specific reward shaping or demonstrations. Empirical results in simulation and real-world transfer demonstrate robust, diverse manipulation skills—including non-prehensile pushing and pivot grasps, as well as dexterous object handling—that outperform state-of-the-art baselines. The approach shows strong generalization across object types and platforms, and confirms that policies learned with privileged actions can transfer to real environments with domain randomization and careful control, highlighting practical impact for scalable robotic learning.
Abstract
Long-horizon contact-rich tasks are challenging to learn with reinforcement learning, due to ineffective exploration of high-dimensional state spaces with sparse rewards. The learning process often gets stuck in local optimum and demands task-specific reward fine-tuning for complex scenarios. In this work, we propose a structured framework that leverages privileged actions with curriculum learning, enabling the policy to efficiently acquire long-horizon skills without relying on extensive reward engineering or reference trajectories. Specifically, we use privileged actions in simulation with a general training procedure that would be infeasible to implement in real-world scenarios. These privileges include relaxed constraints and virtual forces that enhance interaction and exploration with objects. Our results successfully achieve complex multi-stage long-horizon tasks that naturally combine non-prehensile manipulation with grasping to lift objects from non-graspable poses. We demonstrate generality by maintaining a parsimonious reward structure and showing convergence to diverse and robust behaviors across various environments. Additionally, real-world experiments further confirm that the skills acquired using our approach are transferable to real-world environments, exhibiting robust and intricate performance. Our approach outperforms state-of-the-art methods in these tasks, converging to solutions where others fail.
