CoCreatAR: Enhancing Authoring of Outdoor Augmented Reality Experiences Through Asymmetric Collaboration
Nels Numan, Gabriel Brostow, Suhyun Park, Simon Julier, Anthony Steed, Jessica Van Brummelen
TL;DR
This paper addresses the challenge of authoring site-specific outdoor AR experiences under dynamic real-world conditions, where static ex-situ representations often fail to reflect changes in lighting, crowding, and safety. It introduces CoCreatAR, an asymmetric collaborative MR system that pairs ex-situ developers with in-situ collaborators to share real-time environmental context through tools like 3D Snapshots, Coarse Meshes, 3D Cursors, and live audio/video streams, all integrated with Unity and Niantic SDK. An exploratory study (n=32) shows that synchronous CoCreatAR collaboration increases engagement and author confidence and improves integration of real-world context, though multitasking during synchronous sessions can raise task load for some users. The work highlights the value of hybrid workflows that leverage both synchronous and asynchronous collaboration and outlines design recommendations and future research to scale context-aware AR authoring for diverse outdoor environments.
Abstract
Authoring site-specific outdoor augmented reality (AR) experiences requires a nuanced understanding of real-world context to create immersive and relevant content. Existing ex-situ authoring tools typically rely on static 3D models to represent spatial information. However, in our formative study (n=25), we identified key limitations of this approach: models are often outdated, incomplete, or insufficient for capturing critical factors such as safety considerations, user flow, and dynamic environmental changes. These issues necessitate frequent on-site visits and additional iterations, making the authoring process more time-consuming and resource-intensive. To mitigate these challenges, we introduce CoCreatAR, an asymmetric collaborative mixed reality authoring system that integrates the flexibility of ex-situ workflows with the immediate contextual awareness of in-situ authoring. We conducted an exploratory study (n=32) comparing CoCreatAR to an asynchronous workflow baseline, finding that it enhances engagement, creativity, and confidence in the authored output while also providing preliminary insights into its impact on task load. We conclude by discussing the implications of our findings for integrating real-world context into site-specific AR authoring systems.
